|I love this image.|
|4 out of 5 stars|
|Virtues, the Beyond Earth equivalent of Ideologies.|
You have your strategic resources just like Civ V. Instead of Iron you have Firaxite (yes, Firaxite). Instead of Aluminium you have Xenomass. Instead of Oil you have Petroleum (hah). Instead of Uranium you have Float Stone. Instead of Horses you have Geothermal. They work just like resources work in Civ V, save that in the late game certain units will require up to 4 (or maybe more) of one resource.
The Affinities are the most important new feature of Beyond Earth. They show the path your civilization is taking: Purity, Supremacy, or Harmony. Purity is maintaining humans more or less as they are when they left earth. It is shaping the planet to be more like Earth. Supremacy is all about overcoming the shortfalls of humanity through the application of technology - it is trans-humanism. Harmony is the shaping of humanity to fit in with the planet, to live in harmony with the native life.
Those Affinities dictate your military structures and your victory conditions. Each Affinity is related to one specific victory condition. Purity seeks to save humanity from earth by shaping the planet you are on and then bringing loads more colonists from Earth to settle on the planet. Supremacy seeks to return to Earth to conqueror it. Now there are some victory conditions that any Affinity can attempt to achieve, such as capturing all of your enemies' Capital Cities.
If you like Civ V, then you will most likely enjoy Beyond Earth. This is just the science fiction instead of historical fiction. And right now, I think I'll go back to conquering the world with my massive robot army.